About Mihira Visual Labs
Mihira Visual Labs is a research-driven CGI and VFX studio redefining filmmaking through AI- and ML-powered workflows. We specialize in the development and production of full-length animated films, empowering creators with cutting-edge tools to accelerate high-quality storytelling and IP creation. Our mission is to make world-class storytelling faster, more efficient, and more cost-effective — where human imagination is the only true differentiator.
Role Overview:
We are looking for an Unreal Engine Developer with a strong foundation in Blueprints and UMG to help us build real-time cinematic and interactive experiences. In this role, you will work closely with our creative and technical teams to prototype, implement, and optimize real-time content. This is a hands-on development role with the opportunity to work at the forefront of VFX, animation, and virtual production technologies.
Key Responsibilities:
- Develop and implement real-time features using Unreal Engine Blueprints and/or C++
- Design and build responsive, performant UI systems using UMG
- Collaborate closely with creative, technical, and production teams to support in-engine visualization and animation workflows
- Optimize and deploy Unreal Engine projects across multiple platforms, including iOS and Android
- Maintain clean, scalable, and well-documented code
Qualifications & Skills
- Strong experience with Unreal Engine (Blueprints and/or C++)
- Bachelor’s degree in Computer Science, Game Development, Interactive Media, Animation Technology, or a related field. (Equivalent practical experience will also be considered)
- Proficient in UMG for UI/UX design and development
- Solid understanding of best practices for real-time graphics and performance optimization
Nice to Have:
- Experience with Sequencer workflows and timeline-based animations
- Familiarity with Cine Camera Actors and cinematic tools in UE
- Knowledge of Live Link and Remote Control API for real-time device integration
- Hands-on experience deploying projects to mobile platforms (iOS/Android)
- Exposure to Virtual Production pipelines and tools
- Python scripting experience within the Unreal Engine Editor